* This is one of a series of modeling challenges you can use to test your SOLIDWORKS Nashville skills.  First, read the challenge and try to figure out a solution on your own.

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Shrinkage is inherent in the injection molding process. Shrinkage occurs when the density of polymer varies from the processing temperature to the ambient temperature. During injection molding, the variation in shrinkage, both globally and through the cross-section of a part, creates internal stresses.

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  • IDC has recently passed the stringent ISO certification process and had its ISO certification renewed.  The certification process included implementing the requirements of ISO 9001:2015 and then completing a successful registrar’s audit confirming the organization meets these requirements.
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In our case, the “napkin sketch” quickly turns into a Sketch Picture in SOLIDWORKS Nashville to start the design. I had a request to create a dolphin model and I decided to make it a case study on going from a 2D sketch to SOLIDWORKS Nashville to a 3D print.

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I get asked frequently about hardware in regards to SOLIDWORKS Nashville. Sometimes it’s people getting ready to buy their first license and asking about, “What would a good computer be for me to run it on?” Sometimes it’s a big engineering department head asking,“What should we look at for hardware upgrades this year?” You get the idea.

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There seems to be a fair amount of confusion about the best computer CPUs for SOLIDWORKS Nashville performance. Over the past several months, I’ve seen blogs, forum posts, and presentations that skirt around the subject, with nebulous statements, and in some cases outright incorrect information.

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Learn How to Optimize Your Design in SOLIDWORKS Nashville to Prepare It for 3D Printing

In today’s age of 3D printing, once-inconceivable manufacturing projects can now be brought to life right from your desktop.

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There’s more to it than just zoom, pan, and rotate. Here are all the tips and tricks to help you navigate around your SOLDIWORKS models like a true power user.

Rotate About Entity: This defines an entity (a face, edge, or vertex) as the axis of rotation.

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